• Sepsis

Game On! Using Gamification to Improve Sepsis Care

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The BC Sepsis Networks 150 Lives in 150 Days campaign asked participating teams to report every time a sepsis protocol was followed to treat severe sepsis or septic shock. Every 5 sepsis cases entered online saves 1 life.

The campaign used gamification to engage and motivate participants. It was a big success! 32 emergency departments participated and 751 lives were saved. Here’s a poster the campaign displayed at the 2015 International Forum on Quality and Safety.

Game On! Using Gamification to Improve Sepsis Care